And in our old, complicated, over-build in places world, the conversion seemed to be bogging down while trying to update on the fly. Instead, each chunk is converted to the new file format as it loads for the first time. When old worlds get launched by the 1.13 server they are not fully converted, they are just changed enough so that they will run. One of the things the update did was change the file system for worlds. Over on Reddit I found a FAQ about the update, including a section about server problems. So I started looking around for problems with the 1.13 update and Minecraft Realms. And a cold ocean has its charms I suppose, including ice floes and polar bears.īut if I went back to my camp I could hang around and do things without issue. I wanted a warm ocean, where coral grows, but you get what you can find. Sailing out I found myself in one of the two new ocean biomes, a cold ocean. When I got back later I was able to ride the rails without a problem and ended up at the dock I was looking for. I figured Minecraft Realms was having an issue, overloaded servers or what not… and that might well have been the case… so I went away for a while. So I would start my journey again, only to hit the same problem a little further down the line. When I could log in, I would be close to where I timed out. Then I wouldn’t be able to log into the game for a while. As I rolled on down the line the cart would occasionally stop and the game would freeze and eventually I would get kicked out of the game with a time out error. It was there I started running into problems. I needed to travel to get to a promising location, so I got on board a mine cart and started rolling around the great rail loop. But what I really wanted was to mount an expedition to a distant shore in order to find fresh waters… because newly spawned waters are the only place where you can find the stuff that came with the update. As I noted in my post about the update, I was able to quickly run out and find some kelp and a sea turtle or two.
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